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- IAN'S GAME
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- (C) Copyright 1990 Mark L. Smith
- ALL RIGHTS RESERVED
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- [ This document can be sent to your printer by using the command: ]
- [ COPY IANSGAME.DOC PRN: ]
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- This is a game that I wrote for Ian, my sixteen month old son. He had
- seen the rest of the family using the computer, and had become more and
- more curious about it. He finally got to the point of throwing
- screaming fits to play on the keyboard. However, when I checked around,
- I could not find any software usable by such a young child! It just
- seemed outrageous to waste all the enthusiasm that he was showing;
- especially for an activity (i.e. computer use) that will be so crucial
- for all kids. I don't know how old a child might have to be to play
- this game, but probably the capability to sit up and explore the
- keyboard would be needed. That potentially could be quite young! Drop
- me a note to let me know what happens.
-
- The game uses bright colors, sounds, and basic shapes which change in a
- semi-random order in response to any key press. The hardware
- requirements are minimal; a CGA display is needed. I have not tested
- the game on EGA or VGA, but it should work there too, since the
- medium-resolution graphics mode is supported by those displays. The
- game speed should be fine on all different speed PC Compatibles.
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- Files included:
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- IANSGAME.EXE - The game itself
- IANSGAME.DAT - A data file used by the game
- IANSGAME.DOC - This file
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- To run the game:
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- 1. From diskette
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- Place the EXE and DAT files onto your diskette. Change to the
- drive in which you have the diskette, type IANSGAME and push
- ENTER.
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- 2. From hard drive
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- Copy the EXE and DAT files to the directory of your choice.
- Change to that directory, type IANSGAME and push ENTER.
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- If you have questions about these procedures, consult your DOS manual.
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- To exit the game:
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- The only way to quit gracefully is to press the CTRL + BREAK keys. I
- did not disable the CTRL + ALT + DELETE combination for a re-boot, so
- you can use that to quit not-so-gracefully! If you would like the
- re-boot combination disabled, let me know. I am prepared to modify the
- game if there is enough demand.
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- This game is written as shareware, which means that you can try it for
- evaluation purposes. If you find that it is useful to you, please send
- a contribution to:
- MARK SMITH
- 2605 OLD IVY COURT
- BUFORD, GA 30518
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- I suggest that $10.00 would be appropriate, but whatever you can afford
- will be appreciated. As an encouragement, I will notify those people
- who register of the procedure to configure the program to skip the
- opening announcement screen. I will also give those folks one free
- upgrade to any future versions of the program, if I make modifications
- or improvements (you will have to supply a disk at that time).
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- You may freely copy and distribute this program under the following
- conditions:
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- 1. No remuneration may be accepted, other than a nominal fee to cover
- the costs for media and copying.
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- 2. All files must be included without ANY modifications.
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- I would welcome any feedback about the game, or suggestions for
- improvements. I can be reached at the address listed or via Compuserve
- User No. 70357,1215.
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- In case you are curious, my son's reaction to this game was all that I
- had hoped! He made the connection between keyboard activity and the
- audio-visual fun very quickly. Judging by the laughter and keyboard
- pounding, he finds it very entertaining (I hope the keyboard survives!).
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- I hope that your kids will have just as much fun with it! If they do,
- then please support the shareware concept by registering the program.
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